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Studiolive Remote For iPad
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Presonic
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Joined: 29/07/2010 11:46:29
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Location: Stavanger, Norway
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So when will it be available ? I have my lovely iPad - how long does it take Apple to accept an app anyway?
MacBook Pro 2.4GHz QC i7 , 16GB ram, SL1642, SL1602, Behringer X-32, 4 x 2TB USB tower, Novation 49 SL MKII Controller with Automap, Roland MV-30, Line6 Variax 700, Gibson J-45, Fender Jazz Bass, Traynor 40W valve combo plus Marshall 250W 1912 cabinet, Fender G-DEC 30, Boss BCB-60 with: CS3, PH3, CH1, DD7, GE7 & TU2, 2 x Genelec 8020A´s, 7050B Sub Woofer, Samson Que-8, Studio One 2, Logic Studio 9.2, Record 6.5, Reaper 4.2 & Pro Tools 9.0.6, iPad 32GB.
shortman1984
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Joined: 20/01/2011 21:08:41
Messages: 21
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I think it's crazy. Why mention it, then not have it released.
PhilG
Presonoid
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Joined: 29/07/2010 01:46:55
Messages: 1172
Location: Brisbane Australia
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shortman1984 wrote:I think it's crazy. Why mention it, then not have it released.


most devs say 7-10 days

Nearly all of developers’ complaints about the App Store, including my icon snafu yesterday, are caused or exacerbated by one root flaw: the long approval process.

If approval took 24-48 hours, rather than 7-10 days, many of Apple’s little flaws and nitpicks would be a lot easier to handle.

I’m not sure why this isn’t the case. I’ve now submitted three apps to the App Store and waited for nine approvals. All three apps interact with web services using an Apple-supplied user account for review, and for the last few reviews, I’ve checked the logs to see when the reviewers actually use the apps for the first time.

In all cases, the reviewers don’t touch the app until the day before approval or rejection. And they don’t seem to interact with the app for more than a few minutes.

The app just sits there for 6-8 days, untouched, then goes through an approval or rejection process that, as far as I can tell, takes less than 20 minutes for a complex app (and probably much less time for a simple one).

The approval delay has been remarkably consistent since about a month after the App Store launched.

I don’t believe that the delay is caused by a legitimate work overload on Apple’s end. As any developer or server admin will tell you, this is not the behavior of a queuing system that can’t quite handle the inbound request volume. If it were, the delay wouldn’t be consistent — it would grow out of control until nothing was getting served, then Apple would add more capacity, then requests would get served with no delay for a while, then they’d start queuing again. It wouldn’t be almost exactly the same delay every time.

I have a different theory: The delay is intentional. I think Apple has found some good reasons for making app developers wait at least a few days before they spend a second of their time reviewing it. My best guess is that a lot of developers find new bugs, cancel their submissions, and upload new binaries within a certain amount of time on average, and Apple doesn’t want to review them twice. Or they just don’t want developers to be able to issue new versions more than once every week or two to prevent gaming the (broken) “Newest” ranking.

If I’m right, well… let’s just say that doing this would be highly offensive to developers, and I really hope that Apple is better than that in their treatment of the people that are earning them a lot of money. But I can’t think of any other explanation that’s supported by the behavior that I see.

2 x SL16.4.2's
Audiobox USB
Studio One V2 Pro
/ Rack System
AMD FX-4170 / 16GB DDR3 / Win7x64 / Via 6308FW Onboard
/Mobile System
Toshiba Satellite P200 / 8GB DDR2 / Win7x64 / Ti FW & i7 13" MBP
/Wireless
Ipad v1 16gb - Samsung Galaxy Tab - Asus Black Diamond router

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shortman1984
Prenoob

Joined: 20/01/2011 21:08:41
Messages: 21
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But it's been way longer than 7 or 10 days.

PhilG wrote:
shortman1984 wrote:I think it's crazy. Why mention it, then not have it released.


most devs say 7-10 days

Nearly all of developers’ complaints about the App Store, including my icon snafu yesterday, are caused or exacerbated by one root flaw: the long approval process.

If approval took 24-48 hours, rather than 7-10 days, many of Apple’s little flaws and nitpicks would be a lot easier to handle.

I’m not sure why this isn’t the case. I’ve now submitted three apps to the App Store and waited for nine approvals. All three apps interact with web services using an Apple-supplied user account for review, and for the last few reviews, I’ve checked the logs to see when the reviewers actually use the apps for the first time.

In all cases, the reviewers don’t touch the app until the day before approval or rejection. And they don’t seem to interact with the app for more than a few minutes.

The app just sits there for 6-8 days, untouched, then goes through an approval or rejection process that, as far as I can tell, takes less than 20 minutes for a complex app (and probably much less time for a simple one).

The approval delay has been remarkably consistent since about a month after the App Store launched.

I don’t believe that the delay is caused by a legitimate work overload on Apple’s end. As any developer or server admin will tell you, this is not the behavior of a queuing system that can’t quite handle the inbound request volume. If it were, the delay wouldn’t be consistent — it would grow out of control until nothing was getting served, then Apple would add more capacity, then requests would get served with no delay for a while, then they’d start queuing again. It wouldn’t be almost exactly the same delay every time.

I have a different theory: The delay is intentional. I think Apple has found some good reasons for making app developers wait at least a few days before they spend a second of their time reviewing it. My best guess is that a lot of developers find new bugs, cancel their submissions, and upload new binaries within a certain amount of time on average, and Apple doesn’t want to review them twice. Or they just don’t want developers to be able to issue new versions more than once every week or two to prevent gaming the (broken) “Newest” ranking.

If I’m right, well… let’s just say that doing this would be highly offensive to developers, and I really hope that Apple is better than that in their treatment of the people that are earning them a lot of money. But I can’t think of any other explanation that’s supported by the behavior that I see.
rnaqvi
Presonic
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Joined: 16/04/2009 14:36:28
Messages: 459
Location: Baton Rouge, LA
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We mentioned it because it was finished and we wanted to show it at NAMM. It was our plan to have it downloadable by NAMM but we had a few critical bugs that pushed that back 2 weeks. Now it's at Apple and its a waiting game. (hopefully going to be soon)

But in reality, how many 'new' products that are shown at NAMM will you actually be able to use within 30 days? Most of the time, NAMM Stands for "Not Available Maybe May."

Yes, we probably should have put 'Coming Soon' rather than just announcing it. I apologize for that confusion.

Rick Naqvi
VP of Sales
rnaqvi@presonus.com
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szurbrick
Presonic

Joined: 01/08/2010 23:22:57
Messages: 145
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I'm still waiting for speaker poles from Ultimate that were announced at NAMM 2010. I got sick of waiting on their cart and just bought another Rock n Roller cart. It's actually fairly standard practice to announce at NAMM and then have product ship 1 to 3 months later.
szurbrick
Presonic

Joined: 01/08/2010 23:22:57
Messages: 145
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Hey Rick, will an update to UC be needed or is it just download the app and you're off?

Also, will VNC be needed at all or do you just connect the iPad to the PC? For instance, I can connect the iPad to my laptop via an ad hoc network. Is that it? From there can I just launch the iPad app?
rnaqvi
Presonic
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Joined: 16/04/2009 14:36:28
Messages: 459
Location: Baton Rouge, LA
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Yes, we have a new UC that you'll need to update to.

You will not need the VNC application (iTeleport) to connect to StudioLive Remote. Just select the network you have created on the iPAD and then launch StudioLive remote.

You can use either an Ad Hoc network or use a dedicated wireless router. If you are running multiple ipads, I'd recommend the router.

Regards,
Rick Naqvi
VP of Sales
rnaqvi@presonus.com
[WWW]
hsfinlayson
Presonic
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Joined: 20/04/2009 10:02:12
Messages: 459
Location: Boston area
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rnaqvi wrote:Yes, we have a new UC that you'll need to update to.

You will not need the VNC application (iTeleport) to connect to StudioLive Remote. Just select the network you have created on the iPAD and then launch StudioLive remote.

You can use either an Ad Hoc network or use a dedicated wireless router. If you are running multiple ipads, I'd recommend the router.

Regards,


Safe to assume you're holding-off on releasing the UC update until the app is physically available for download...?
Is there any downside to releasing the UC update before the iPad app is out...?
And more importantly... any news as to the changes/fixes/enhancements that might be coming in this UC update...?

Thanks Rick...
"I'll procrastinate later"
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PhilG
Presonoid
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Joined: 29/07/2010 01:46:55
Messages: 1172
Location: Brisbane Australia
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yep its one thing announcing it at NAMM then releasing it later, totally different kettle of fish announcing it at NAMM saying its available right now when its not...

Waits for apple app store approval ... grows old

should just make the app downloadable from here for those who can jailbreak I mean all the presonus guys must have jailbreaked to be running a non approved app already

This message was edited 2 times. Last update was at 02/02/2011 00:29:20


2 x SL16.4.2's
Audiobox USB
Studio One V2 Pro
/ Rack System
AMD FX-4170 / 16GB DDR3 / Win7x64 / Via 6308FW Onboard
/Mobile System
Toshiba Satellite P200 / 8GB DDR2 / Win7x64 / Ti FW & i7 13" MBP
/Wireless
Ipad v1 16gb - Samsung Galaxy Tab - Asus Black Diamond router

[Email] [WWW] [ICQ]
hsfinlayson
Presonic
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Joined: 20/04/2009 10:02:12
Messages: 459
Location: Boston area
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The horse is dead. You can stop beating it at any time.
But seriously, is it really THAT important to get this immediately?
We all want the thing when it comes out. Why do you feel slighted that this FREE app isn't available to you when YOU want it?
Relax, man... it'll be here soon enough and this whole discussion will be a memory. Until then, smell the roses.
"I'll procrastinate later"
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PhilG
Presonoid
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Joined: 29/07/2010 01:46:55
Messages: 1172
Location: Brisbane Australia
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it is ready why not just release it as a downloadable app and bypass the crappy appstore

2 x SL16.4.2's
Audiobox USB
Studio One V2 Pro
/ Rack System
AMD FX-4170 / 16GB DDR3 / Win7x64 / Via 6308FW Onboard
/Mobile System
Toshiba Satellite P200 / 8GB DDR2 / Win7x64 / Ti FW & i7 13" MBP
/Wireless
Ipad v1 16gb - Samsung Galaxy Tab - Asus Black Diamond router

[Email] [WWW] [ICQ]
szurbrick
Presonic

Joined: 01/08/2010 23:22:57
Messages: 145
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PhilG wrote:it is ready why not just release it as a downloadable app and bypass the crappy appstore


Because that's not the way it works. The legitimate path is through the app store. I want the thing as much as the next guy, but it is what it is. Marketing is ahead of production. It happens all the time. Heck the mixer was announced a year before it was available!
rodneyorpheus
Presonic
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Joined: 12/05/2010 11:50:18
Messages: 139
Location: Dublin, Ireland
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It's available NOW, so go get it already!

Rodney
Jerome Nolan
Prenoob

Joined: 03/02/2011 00:07:09
Messages: 3
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Finally Apple has released the app, can't wait to put it to use.
 
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