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Studio One Dedicated Controller
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Gizzmo0815
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Joined: 28/07/2010 21:18:43
Messages: 1149
Location: United States
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Having a controller is more of a convenience item but not a showstopper for me.

The Faderport does everything it does well, and certainly enhances my experience with S1. A larger format version with more features would be better certainly, but I don't NEED any of them to get my work done either my personal audio work, or the stuff I get paid for.

I've always been curious about the protocol for the Studiolive mixers. They interface with VSL already and the faders work just fine there. No transport controls on it of course, but since the faders and pan pots already have a methodology for interfacing with the software I don't see how it couldn't work the same way with S1...just curious. I know that the feature set on the SL isn't really designed for that, but since it exists already I'm sure there's a way.

A future version of the SL 16.0.2 with motorized faders, transport and a jog wheel and a banking function would pretty much fulfill most of the requests for a hardware controller here. However what I think of when I think of that possibility are the Digidesign controller/interfaces that came out for Pro Tools...they worked great for a while but they're not really that popular anymore...it seems like a dying or dead format to have a dedicated controller like that. Especially with the onslaught of touch-based apps for various platforms in development.

Having it more open so that it can be used with other DAWs is also complex. A lot of folks here say things like "and make it compatible with other DAWs and you're good!". The reality of that statement isn't quite so simple though. That requires contracts, programming, development and testing...

I for one can completely understand why designing a controller that seeks to fulfill the requests here might take a long time in development and design. It might simply be something that isn't worth it financially. It's easy to say they'd make bank on it, but they likely have better resources to do research on market desire for such a product.
Computer: Lenovo y560, 2.0 GHz quad core, 8 gb RAM, Win 7 (x64)
Presonus "Stuff": Studio One Pro, Presonus Firestudio Mobile, Studiolive 16.0.2, Faderport
jonathan
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Joined: 16/04/2009 17:37:19
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Just wanted to pop in and say we do see the need for controllers, we read these posts, and have been looking at this for some time.

As many of you understand, while it's very simple to just throw controls on a surface and make them do stuff, it's actually very difficult to design a viable, affordable, genuinely useful product that is going to make anyone's life better. And that's the goal with everything we do.

You will see our controller support improve in the not-too-distant future, and you can expect more and more integrated solutions as well.
Jonathan, Product Manager, PreSonus
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sunmachine
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Joined: 28/07/2010 18:49:29
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Location: Germany
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Thanks for the info, Jonathan!

Would love to hear some more details on the following, though...

jonathan wrote:
You will see our controller support improve in the not-too-distant future, and you can expect more and more integrated solutions as well.


It's worth a try, isn't it? ; -)




This message was edited 2 times. Last update was at 23/08/2012 00:07:36

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Laser
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Joined: 03/06/2012 23:16:18
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jonathan wrote:Just wanted to pop in and say we do see the need for controllers, we read these posts, and have been looking at this for some time.

As many of you understand, while it's very simple to just throw controls on a surface and make them do stuff, it's actually very difficult to design a viable, affordable, genuinely useful product that is going to make anyone's life better. And that's the goal with everything we do.

You will see our controller support improve in the not-too-distant future, and you can expect more and more integrated solutions as well.


Jonathan,

Thank you for this information and I agree 100% with your statement: "it's actually very difficult to design a viable, affordable, genuinely useful product that is going to make anyone's life better".

I'd prefer to go with Studio One but was almost ready to pull the trigger on a Pro Tools set up just to get a worthwhile controller. You probably saved me a fair amount of cash.

The key is to have ergonomic, mouse-free control of EQ, compressor, and reverb (or other FX) parameters as well as good aux. sends control. If the number of faders is <24, then a creative and efficient banking method would be extremely appreciated. If I can't bank to the channel I need to get to in one step, the process is too kludgy.

The above are areas most mid and low grade controllers fail at. It seems most controllers have motorized faders, transport and panning, but seem deficient on the other critical components of mixing.

Quick and ergonomic use of my EQs and compressors are as important to my mixing as faders. It's the number one reason I miss mixing on an analog board. On an analog board, there's a certain zen-like quality to mixing that a mouse will never be able to replace. To use a musicians term, you get "into the pocket" or "into the zone".

If your design captures this same experience (it doesn't matter how you do it, just a long as creates a similar zen-like flow), I would consider your product a tremendous success.

Laser


This message was edited 3 times. Last update was at 23/08/2012 03:04:05

bdhender
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Joined: 25/07/2011 14:18:59
Messages: 425
Location: Melbourne, Australia
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It's interesting that some times the simplest ideas that get overlooked can be the most awesome.
My favourite controller feature is the knob in the middle of the Novation Nocturn. In fact I think it is on all the novations. Whatever you hover your mouse cursor on, it controls. Brilliant. Mouse in one hand, knob in the other, and you fly around you eq, comps, fx etc..
The beauty of it is that you don't have to remember what knob you have mapped to what control. There is only one. It even controls switches and buttons.
Now if the knob on the Faderport could be made to do this, it would be an awesome upgrade.
Mix Engineer
Studolive 16.4.2
Studio 1 v2.5
13" macbook pro 2.4g i5 16 gig ram + 24" external monitor, KRK Rokit G2 nearfields, Faderport and Novation Nocturn and Nektar Panorama controllers. NI Maschine.
CubaseUser
Presonic
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Joined: 30/08/2010 23:13:52
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HI BD, yeah the speed dial on the Nocturn is quite good, however i find that if i use it and the cursor moves over another control the speed dial then takes control of that.
Personally I think a lot of the controller issues could be solved by adding a Midi Learn to existing templates in S1.
It is good that when you add a New Control Surface and start from scratch that you can learn all the buttons and encoders, however its not possible with an existing preset. If we have this ability to learn the buttons, faders and knobs which did nothing then the preset could be enhanced by the user.
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cortsix
Prenoob

Joined: 08/11/2013 17:23:31
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Hi, just passing by to share that you can control the Studio One transport with the Novation Launchpad.
I can record, fast forward, return to zero, and go into play mode.
Just add as a midi device, and find which pads work for you best.
You can even select tracks, arm and disarm the tracks for record.

Need help drop me a line.

cortsix
 
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