image description


OT: Pro Tools 10 Announced and Available Now
  Forum Index » Studio One General Discussion 
Author
Message
Intergroove
Presonic
[Avatar]

Joined: 16/04/2009 12:28:37
Messages: 900
Location: Dallas, TX
Offline

@kreeper_6

Ken Lewis has mixed a lot of hit records in the past in Logic so a lot of people use Pro Tools fro compatibility reasons. I also seen major records mixed on a desktop as well.
AMD Phenom II X4 805 (Quad core) Windows7/XP 4g ram
2 Firestudio 2626 Firestudio Project, UAD-1, Waves Mercury, PreSonus Studio One Pro 2.0.1
kreeper_6
Presonoid
[Avatar]

Joined: 23/04/2009 11:13:38
Messages: 2344
Offline

Intergroove wrote:@kreeper_6

Ken Lewis has mixed a lot of hit records in the past in Logic so a lot of people use Pro Tools fro compatibility reasons. I also seen major records mixed on a desktop as well.


Indeed this may be the case but I am specifically talking about Recording sessions. Mixing is done after the fact and the engineer is the only person at risk when it comes to time & money. There is nothing at risk, everything is already recorded.

This message was edited 1 time. Last update was at 27/10/2011 05:32:57

Windows 8.1 x64 / Core2 Q6600 / Gigabyte EP35-DS3R F4 / 4GB DDR2 800 / EVGA GTX 650 Ti SC
Studio One x64 / 24Bit / 48kHz / 256 Buffer / Double Precision
FireStudio Tube / Axiom 25 / UAD-2 Quad v7.3
flarfadelic
Prenoob
[Avatar]

Joined: 26/10/2011 11:13:50
Messages: 10
Offline

Pro Tools is so far behind SO that it's obvious they're scrambling to keep up. I have been pushing the persons name in the studios here in Nashville for a while and most people have never heard of Studio One and when I start telling them about it....most of them at least seem like they are interested in putting it to the test.

I have been using Studio One combined with my Presonus firestudio to make some great sounds lately. Not only can I create killer electronic productions without using ANY 3rd party software that isn't bundled with SO, I can also record really good acoustic audio. ProTools charges way too much for a product that falls short.

I'm disturbed by the fact that too many people just assume that Pro Tools is the best thing out there because that's what all the pro studios are using. I guarantee that if you gave Studio One the Pepsi Challenge against Pro Tools, Studio One will have the better sound.
Now that you can use PT with persons hardware, maybe we can actually put it to the test for real.
5Lives
Presonic

Joined: 22/10/2011 05:15:49
Messages: 170
Offline

Apparently, AVID is letting 200 people go today, including the guy who was DigiTechSupport on the DUC forums (aka the only helpful guy from AVID on those forums). Really unfortunate if true - but I think it highlights yet again that AVID is getting out of touch with how majority of people are making music these days and how people interact with companies in the current, Internet-driven world.

This message was edited 1 time. Last update was at 27/10/2011 19:50:25

Studio One v2.5 Professional - Mac Pro - OS X 10.7
MR4Y
Presonoid

Joined: 23/10/2011 08:44:32
Messages: 1275
Location: Araras - SP - Brazil
Offline

flarfadelic wrote:Pro Tools is so far behind SO that it's obvious they're scrambling to keep up. I have been pushing the persons name in the studios here in Nashville for a while and most people have never heard of Studio One and when I start telling them about it....most of them at least seem like they are interested in putting it to the test.

I have been using Studio One combined with my Presonus firestudio to make some great sounds lately. Not only can I create killer electronic productions without using ANY 3rd party software that isn't bundled with SO, I can also record really good acoustic audio. ProTools charges way too much for a product that falls short.

I'm disturbed by the fact that too many people just assume that Pro Tools is the best thing out there because that's what all the pro studios are using. I guarantee that if you gave Studio One the Pepsi Challenge against Pro Tools, Studio One will have the better sound.
Now that you can use PT with persons hardware, maybe we can actually put it to the test for real.


That wouldn't be true unless you're talking about audio interfaces and converters. DAWs make no sound, so there's no arguing on which one "sounds" better or worse.

Also, no professional studio uses Pro Tools for AD/DA conversion. You can't count how many studios use Apogee, SSL, Lynx, Crane Song, Bel Canto, etc. for audio conversion rather than Avid's own hardware. Also, notice how many external preamps they have, as well as external compressors and stuff like that. It holds to a conclusion that no engineer uses Pro Tools for editing, only recording, and tries to get the sound to be the best possible out of the box, so they won't bother with Pro Tools effects and stuff. Also, notice that almost every studio that has Pro Tools also uses a lot of 3rd party plugins, even ones that PT already have.
HP G42 | AMD Athlon II P340 | 2Gb RAM | HD 320 Gb | Windows 7 Home Basic x64
Presonus Studio One Artist 2.0.4 x86 | MAGIX Samplitude Silver Soundcloud Edition
Line 6 POD XT Live

How can anyone call something so divisive a community?
[WWW] [MSN]
Jason.Harris
Presonoid

Joined: 01/10/2010 16:19:09
Messages: 1649
Location: Baton Rouge, LA
Offline

MR4Y wrote:
flarfadelic wrote:Pro Tools is so far behind SO that it's obvious they're scrambling to keep up. I have been pushing the persons name in the studios here in Nashville for a while and most people have never heard of Studio One and when I start telling them about it....most of them at least seem like they are interested in putting it to the test.

I have been using Studio One combined with my Presonus firestudio to make some great sounds lately. Not only can I create killer electronic productions without using ANY 3rd party software that isn't bundled with SO, I can also record really good acoustic audio. ProTools charges way too much for a product that falls short.

I'm disturbed by the fact that too many people just assume that Pro Tools is the best thing out there because that's what all the pro studios are using. I guarantee that if you gave Studio One the Pepsi Challenge against Pro Tools, Studio One will have the better sound.
Now that you can use PT with persons hardware, maybe we can actually put it to the test for real.


That wouldn't be true unless you're talking about audio interfaces and converters. DAWs make no sound, so there's no arguing on which one "sounds" better or worse.

Also, no professional studio uses Pro Tools for AD/DA conversion. You can't count how many studios use Apogee, SSL, Lynx, Crane Song, Bel Canto, etc. for audio conversion rather than Avid's own hardware. Also, notice how many external preamps they have, as well as external compressors and stuff like that. It holds to a conclusion that no engineer uses Pro Tools for editing, only recording, and tries to get the sound to be the best possible out of the box, so they won't bother with Pro Tools effects and stuff. Also, notice that almost every studio that has Pro Tools also uses a lot of 3rd party plugins, even ones that PT already have.


actually, you are 100% wrong about the difference in sound quality between DAW's MR4Y.

Each DAW is built on what is called a "Sound Engine". This is the math that is used to interpret the data the DAW collects and defines the sound that comes out of it. The skill of the programmers who create the Sound Engine directly affects the quality of sound that is output by the DAW. Which DAW sounds "Better" to each person is a matter of taste, but the fact that there are differences is well documented. Consider timestretching as an example. Some programs do a much better job than others of performing this task. This is because each program approaches it in a slightly (or greatly) different way.

This message was edited 1 time. Last update was at 27/10/2011 21:40:00


MR4Y
Presonoid

Joined: 23/10/2011 08:44:32
Messages: 1275
Location: Araras - SP - Brazil
Offline

Jason.Harris wrote:
MR4Y wrote:
flarfadelic wrote:Pro Tools is so far behind SO that it's obvious they're scrambling to keep up. I have been pushing the persons name in the studios here in Nashville for a while and most people have never heard of Studio One and when I start telling them about it....most of them at least seem like they are interested in putting it to the test.

I have been using Studio One combined with my Presonus firestudio to make some great sounds lately. Not only can I create killer electronic productions without using ANY 3rd party software that isn't bundled with SO, I can also record really good acoustic audio. ProTools charges way too much for a product that falls short.

I'm disturbed by the fact that too many people just assume that Pro Tools is the best thing out there because that's what all the pro studios are using. I guarantee that if you gave Studio One the Pepsi Challenge against Pro Tools, Studio One will have the better sound.
Now that you can use PT with persons hardware, maybe we can actually put it to the test for real.


That wouldn't be true unless you're talking about audio interfaces and converters. DAWs make no sound, so there's no arguing on which one "sounds" better or worse.

Also, no professional studio uses Pro Tools for AD/DA conversion. You can't count how many studios use Apogee, SSL, Lynx, Crane Song, Bel Canto, etc. for audio conversion rather than Avid's own hardware. Also, notice how many external preamps they have, as well as external compressors and stuff like that. It holds to a conclusion that no engineer uses Pro Tools for editing, only recording, and tries to get the sound to be the best possible out of the box, so they won't bother with Pro Tools effects and stuff. Also, notice that almost every studio that has Pro Tools also uses a lot of 3rd party plugins, even ones that PT already have.


actually, you are 100% wrong about the difference in sound quality between DAW's MR4Y.

Each DAW is built on what is called a "Sound Engine". This is the math that is used to interpret the data the DAW collects and defines the sound that comes out of it. The skill of the programmers who create the Sound Engine directly affects the quality of sound that is output by the DAW.


Still, no sound is produced without the presence of DACs, so I'm only 50% wrong.

That would hold true for Pro Tools only. AFAIK, every major daw nowdays uses 32 bit floating point, which is very high resolution and you can't hear any difference, only measure it.

It all goes down to one point: "If you can't hear the difference, it doesn't matter.", or else , you'll start entering Audiophile Foolery field.
HP G42 | AMD Athlon II P340 | 2Gb RAM | HD 320 Gb | Windows 7 Home Basic x64
Presonus Studio One Artist 2.0.4 x86 | MAGIX Samplitude Silver Soundcloud Edition
Line 6 POD XT Live

How can anyone call something so divisive a community?
[WWW] [MSN]
Toth
Presonoid
[Avatar]

Joined: 02/09/2011 04:33:17
Messages: 1194
Offline

I'm not sure how much all this matters to the 95% of listeners who listen to the 128kbps MP3 they purchase off of iTunes.
[WWW]
Jason.Harris
Presonoid

Joined: 01/10/2010 16:19:09
Messages: 1649
Location: Baton Rouge, LA
Offline

Toth wrote:I'm not sure how much all this matters to the 95% of listeners who listen to the 128kbps MP3 they purchase off of iTunes.


Toth, I def agree with that point... I know that when I DJ or do remixes of tracks, I always get the 320 or a wav file to work with. The 128's drop too much of the low frequency content and I need that when playing on a bunch of subs (especially Bass music)
kreeper_6
Presonoid
[Avatar]

Joined: 23/04/2009 11:13:38
Messages: 2344
Offline

Toth wrote:I'm not sure how much all this matters to the 95% of listeners who listen to the 128kbps MP3 they purchase off of iTunes.


It actually does matter...A lot. If it did not we would not be working in 32Bit float, double prescion and have plugins that upsample to or past 192kHz.
Jason.Harris
Presonoid

Joined: 01/10/2010 16:19:09
Messages: 1649
Location: Baton Rouge, LA
Offline

kreeper_6 wrote:
Toth wrote:I'm not sure how much all this matters to the 95% of listeners who listen to the 128kbps MP3 they purchase off of iTunes.


It actually does matter...A lot. If it did not we would not be working in 32Bit float, double prescion and have plugins that upsample to or past 192kHz.


I think he means the avg listener. Most people are not like us. They do not perceive the things we do in the same way. A 128bit MP3 sounds fantastic to some people... a properly created 128 can sound pretty good, really... but many are not made well.

Still, to the point, again the avg person is so used to listening to overcompressed/limited radio and TV that they are desensitized to what quality audiophile music sounds like. They can be taught, of course, but most people don't take the time.
Toth
Presonoid
[Avatar]

Joined: 02/09/2011 04:33:17
Messages: 1194
Offline

Let me rephrase that:

I'm not sure how much 95% of listeners care about all this who listen to the 128kbps MP3 they purchase off of iTunes.
[WWW]
kreeper_6
Presonoid
[Avatar]

Joined: 23/04/2009 11:13:38
Messages: 2344
Offline

Toth wrote:Let me rephrase that:

I'm not sure how much 95% of listeners care about all this who listen to the 128kbps MP3 they purchase off of iTunes.


Of course they don't, they have no reason to.

My point was that if we recorded>mixed>mastered (Multiple AD/DA) in MP3 format @ 16Bit/128kbps the music would sound far worse than anything converted to MP3 from todays working resolutions and bit depths.

Converters matter Big Time as well. If you can't hear the difference from your computers native soundcard compared to your audio interface you use with S1, I'd have to slap someone around. The difference between PreSonus interface converters and Lynx/Apogee etc is just as big.

This message was edited 1 time. Last update was at 27/10/2011 23:20:53

Toth
Presonoid
[Avatar]

Joined: 02/09/2011 04:33:17
Messages: 1194
Offline

You've been hanging out on gearslutz too much.
[WWW]
kreeper_6
Presonoid
[Avatar]

Joined: 23/04/2009 11:13:38
Messages: 2344
Offline



Windows 8.1 x64 / Core2 Q6600 / Gigabyte EP35-DS3R F4 / 4GB DDR2 800 / EVGA GTX 650 Ti SC
Studio One x64 / 24Bit / 48kHz / 256 Buffer / Double Precision
FireStudio Tube / Axiom 25 / UAD-2 Quad v7.3
 
Forum Index » Studio One General Discussion
Go to: