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Updated 18 Jan 14 - all 3 tutorials up: Producing Vocal Liquid Drum & Bass in Studio One Pro :)
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AvatarOne
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Joined: 10/02/2012 18:50:05
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Hi all,

A few people on my Facebook Page have been asking for a 'how to' tutorial on producing dance music in Studio One. I mainly make progressive trance and progressive house, but I also make dubstep, breaks and drum and bass. I thought I'd make a video going through the process of making my latest track...

Make sure you select 1080p and watch in full screen!

Part 1 (Starting the track / inspiration / getting ideas down etc)


Part 2 (developing the track / finishing the track / mixdown)


Part 3 (Rough mastering)


Tutorials on producing progressive trance, progressive house, atmospheric dubstep and ambient to follow...

I hope it's useful in some way

Mike

This message was edited 1 time. Last update was at 18/01/2014 22:01:50

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jpettit
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Very good Mike!

I don't produce EDM but the tutorial flowed at a good pace, was interesting and help me understand and appreciate the art of EDM.

Thanks
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luiz.toniolo
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Man, u made me proud of using Studio One to produce EDM too. It's killer DAW. We only need some step sequencer and some MIDI tools to get the most perfect DAW...

Thanks for sharing! S1 rocks, u too...
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LMike
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I'm not a fan of EDM at all but I like yours. Good stuff.
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kev2525
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Ah, this is so epic. I will be watching this later in the week when I have time. There aren't too many producers of electronic styles using S1 that I know of so it's great to be able to watch the making of a track.

I see on your youtube vids that you used to use ableton. Why did you switch to S1? Just curious.
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AvatarOne
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Thanks everyone for your interest, hopefully I'll make quite a few of these if people find them helpful

Luiz: I agree, I love S1. I really really want automation clips though!

Kev: I switched a couple of years ago. I was getting frustrated with the fact that Ableton Live 8 was only 32 bit (at the time) and 64 bit didn't seem to be on the horizon. This was causing problems because some of my bigger projects needed access to more than the 3GB of RAM which they could access in a 32 bit DAW. I had a look around, mainly at Sonar and Cubase (I'm a PC user), and ended up really liking the fact that S1 seemed really fresh, stable, and had a really quick workflow - it just clicked with me. I haven't opened Ableton Live since, and am not interested in upgrading to version 9. Incidentally, I started out using Reason.
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kev2525
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AvatarOne wrote:Thanks everyone for your interest, hopefully I'll make quite a few of these if people find them helpful

Luiz: I agree, I love S1. I really really want automation clips though!

Kev: I switched a couple of years ago. I was getting frustrated with the fact that Ableton Live 8 was only 32 bit (at the time) and 64 bit didn't seem to be on the horizon. This was causing problems because some of my bigger projects needed access to more than the 3GB of RAM which they could access in a 32 bit DAW. I had a look around, mainly at Sonar and Cubase (I'm a PC user), and ended up really liking the fact that S1 seemed really fresh, stable, and had a really quick workflow - it just clicked with me. I haven't opened Ableton Live since, and am not interested in upgrading to version 9. Incidentally, I started out using Reason.


Ah, that's a decent enough reason. I have ableton too, but I just didn't really gel with it either. I also switched to S1, but unfortunately a new DAW doesn't equate to better music. I still suck. I've been busy this week so I only flicked through your video, but from what I saw it was really good. I checked out your channel and you also have a load of prog trance tracks on there. I would love for you to make a track in that style and have been trying for a while, but I can't really nail it. Any plans to make a prog tutorial some time? That would be well received, at least by me in any case. The tracks you started on youtube are very good.

As for making electronic styles of music (I really hate the word EDM) I think S1 is pretty good, but with a few improvements it could be there. The beat designer in cubase is something I wish S1 had. I use maschine for drums, but it's not really doing it for me. I would also like to have tracks that allow inserts of midi FX. Having to make two tracks far an arp is a pain. But generally i'm pretty happy. If anything your tracks show that S1 is a great choice for making trance.

This message was edited 1 time. Last update was at 08/01/2014 18:28:50

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Curtsong
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Nice Work Mike!

I love the spacial textures. I love any genre as long as it sounds good and moves me. You took the time to be thoughtful in your production and logical. Very inspiring.

I've been using S1 Pro now since June when I was reaching limits with Sonar2 crashing on me in the middle of my production of my cd. S1 just flows beautifully and logically. I'm so happy I've found it.

I do have a question for you or either any user. It's not a big issue, just a little work flow that I use to structure my arrangements. I notice that your events were well organized and split into their sections. I like to work this way too especially with my EDM tracks. When I record a new part or change a part by recording on a track then all my track events join together into one merged event. That bugs me as I like to keep my arrangement organized. I haven't figured out how to keep it from doing that. I'm sure it's something simple. I just haven't found it yet.

Best regards and keep on producing!
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Phil_The_Rodent
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Terrific. Thanks for the effort and for sharing it with the community.

I do have a question for you. I notice you put your vocal delay on an effects bus. While I usually set up reverb busses when mixing down, I almost always include the delays either in the reverb busses or as an insert on the channel if it calls for something. Do you perceive a particular benefit from working with a delay bus? I am imagining it is specifically so the vocal delays don't hit your reverb chain., but if you could elaborate on this workflow I'd be happy to hear more about it. I am not an electronic music producer, although I am interested in the workflow and ideas coming out of that field (eg. is this subgenre specific?) , but in most of the rock (etc.) production workflows that I've seen, delays are usually either part of reverb chains or are used as inserts on key passages. Usually the delay doesn't get a bus.

Any insight would be great. Thanks!
roffe
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Thank you. I learned a few things from this.

This message was edited 1 time. Last update was at 16/01/2014 11:55:14

AvatarOne
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Thanks for the questions everyone, hopefully I've answered them all below. I'm hoping to put part 2 up sometime today, which will go into how I finished the track, developing the breakdown, main section, intro and outro, and how I 'mastered' (loosely speaking!) it on the project page.

kev2525 wrote:I would love for you to make a track in that style and have been trying for a while, but I can't really nail it. Any plans to make a prog tutorial some time? That would be well received, at least by me in any case. The tracks you started on youtube are very good.


Yes, I am intending to do tutorials on producing progressive house, progressive trance, as well as my own brand of atmospheric dubstep and left-field stuff. I think a lot of people who produce solely 'in the box' are coming across to S1, so now is the right time for Presonus to give us a few more midi options, and automation clips!

Curtsong wrote:Nice Work Mike!

I love the spacial textures. I love any genre as long as it sounds good and moves me. You took the time to be thoughtful in your production and logical. Very inspiring.

I've been using S1 Pro now since June when I was reaching limits with Sonar2 crashing on me in the middle of my production of my cd. S1 just flows beautifully and logically. I'm so happy I've found it.

I do have a question for you or either any user. It's not a big issue, just a little work flow that I use to structure my arrangements. I notice that your events were well organized and split into their sections. I like to work this way too especially with my EDM tracks. When I record a new part or change a part by recording on a track then all my track events join together into one merged event. That bugs me as I like to keep my arrangement organized. I haven't figured out how to keep it from doing that. I'm sure it's something simple. I just haven't found it yet.

Best regards and keep on producing!


Thank you very much for watching the video

With regards to your question, I think I know what is happening. Do you have looping engaged? If the loop button is turned on on the transport at the bottom of the screen (it will be highlighted in blue) then if you record an instrument or an audio part it will automatically start the event from the beginning of the loop (which you may have set starting from many bars back in the arrangement). Disengage looping by pressing the loop button and you should be able to punch in and out properly, in that events will only be recorded when you start and stop recording - they won't all merge into one long event.

Phil_The_Rodent wrote:Terrific. Thanks for the effort and for sharing it with the community.

I do have a question for you. I notice you put your vocal delay on an effects bus. While I usually set up reverb busses when mixing down, I almost always include the delays either in the reverb busses or as an insert on the channel if it calls for something. Do you perceive a particular benefit from working with a delay bus? I am imagining it is specifically so the vocal delays don't hit your reverb chain., but if you could elaborate on this workflow I'd be happy to hear more about it. I am not an electronic music producer, although I am interested in the workflow and ideas coming out of that field (eg. is this subgenre specific?) , but in most of the rock (etc.) production workflows that I've seen, delays are usually either part of reverb chains or are used as inserts on key passages. Usually the delay doesn't get a bus.

Any insight would be great. Thanks!


Thanks for watching! The reason I set up the delay on a separate bus is because I like to have full control over individual effects. I tend to use only 1 delay and 1 reverb in each track (generally speaking), because it keeps the mix cohesive. I tend to use more reverb than delay; I may put reverb on several synth parts as well as the vocal, but I might only want the delay to go on the vocals. Keeping these effects on separate channels makes it much easier to do that.

Of course you could use the delay as an insert, and I actually did that later on in the track. One of the reasons I don't generally use delay as in insert effect is because I like to EQ the delay signal separately from the dry signal (remove the bottom end, for example), and it's much easier to do this on send channels. I don't think that there are any rules either way in the genres I work in!

roffe wrote:Thank you. I learned a few things from this.


Thank you!
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Phil_The_Rodent
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Cool. Thanks for the reply.
AvatarOne
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Parts 2 and 3 are now up

Part 2 (developing the track / finishing the track / mixdown)


Part 3 (Rough mastering)
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Zirrex
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AvatarOne, magnificent video! Nice track.
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AvatarOne
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Zirrex wrote:AvatarOne, magnificent video! Nice track.


Thank you
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