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Record Mode - Overdub (Can't make it work like I think it should)
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themuzic
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Joined: 17/04/2010 05:42:47
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jonelli wrote:You described it perfectly, thank you. No offense to all the S1 users, but if I were running a professional studio environment for RECORDING (not just music production), this would be a very important feature to me, and I'd really want this to work as described in this thread. I don't want to record to another track, I want to use the original track and punch on top of it wherever i want. I want to hear the original recorded audio sometimes before the punch and only hear the "punched" part while in record mode. Then I want to be able to easily manipulate the punched parts on top of the original audio track. I want to do this on the fly, I don't want to set loop points.


I can respect your decision.

I will say though that I use Studio One for doing vocals all the time and when I used track lanes in Cubase I got tired of all the shifting issues when you went more than 4 over dubs so I stopped using it.

I can't say that I'm anything near a professional here but I have had many Professional recording sessions now with Studio One and I feel it is totally appropriate for a "Professional Recording Environment".

What it really boils down to is how you're comfortable using S1 or any DAW, for that matter.

Being an old analog guy and formerly owning and operating a Tape based "Commercial Recording Studio" S1 is a Pro DAW. IMHO!!

http://www.homestudiotrainer.webs.com/
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Email - homestudiotrainer@yahoo.com
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Phone - 773-303-7260
I offer FREE assistance for Studio One (any version) and Presonus hardware, to anyone having issues or anyone who simply wants to learn

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Rangersam
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Joined: 29/07/2010 23:48:06
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themuzic wrote:
I can respect your decision.

I will say though that I use Studio One for doing vocals all the time and when I used track lanes in Cubase I got tired of all the shifting issues when you went more than 4 over dubs so I stopped using it.

I can't say that I'm anything near a professional here but I have had many Professional recording sessions now with Studio One and I feel it is totally appropriate for a "Professional Recording Environment".

What it really boils down to is how you're comfortable using S1 or any DAW, for that matter.

Being an old analog guy and formerly owning and operating a Tape based "Commercial Recording Studio" S1 is a Pro DAW. IMHO!!


No doubt 'themuzic' (I Johnny,'sup ), you can fit your processes into the offered workflow, and I wish I could!!!. StudioOne has so many revolutionary features, and I am please to say that for my own work, all current projects are in StudioOne. I am sure the S1 designers considered who would be using this software. The deliberate choice to make overdubs on audio tracks remove the previous takes or section of a take, is no doubt well thought out for the target user base. But I am so used to singers 'patching' a tough section, and needing to hear the last 5 attempts,and deciding which take, and whether it's time to resort to the dastardly autotune ; trying to do this with the offered 'layers', or loop record, or a new track for each try, is not worth considering for me.

I do hope there is soon an option for hardcore patching on a track that does not displace the previous content, but instead leaves it in place for further comparison and editing.

The long and the short of this debate for me; I chose StudioOne instead of updating to Cubase5, and I will never regret that. Where I live, this was a cheaper option. I could not indulge the makers of Cubase by paying an excessive price for an update for an app that had so many bugs. I still have a version of Cubase4 that allows me to work on my old projects, and do vocal overdubs.

I know folks will want to remind me that 'loop record' is what I need to use, but that is not the solution here.
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skatalation
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Joined: 29/11/2010 03:51:32
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AudioCave wrote:
AudioCave wrote:... having an option not to do that wouldn't be a bad idea...


No disagreement here... ^^^^


I would say that I am a professional. I have engineered dozens of albums in my carreer and have recorded on
analog 2", ADATs, Hard Disc recorders and some DAWs. I find it very strange that you can hear a source
simultaneously before the source is punched into record, instead of, like in every other application and
recording set-up I've ever used where the "tape"/source function is automatic. Unless I'm missing something,
and it's possible as I've only been using S1 for about 2 months, this feature is not available, and therefore
not what I would consider "professional" in this function. There should be an option for monitoring where,
as I said in other professional applications, that when a track is record enabled that you only hear the
recorded track unless and until you punch into it. Otherwise, you don't hear the fine punch point until
it is played back afterwards. I'm using S1 vwith a StudioLive24 and my source is a Neve 1073 mic pre
going into a line input. When playing back, say a vocal, I have to physically turn down the preamp's
output every time I want to listen through speakers. The only way I can see around this would be to
put the pre on another channel, which I can then mute. That is very clunky, unprofessional, and is
something I think could easily be addressed in a software update. Anyone else having this problem or know a solution?
themuzic
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Rangersam wrote:
themuzic wrote:
I can respect your decision.

I will say though that I use Studio One for doing vocals all the time and when I used track lanes in Cubase I got tired of all the shifting issues when you went more than 4 over dubs so I stopped using it.

I can't say that I'm anything near a professional here but I have had many Professional recording sessions now with Studio One and I feel it is totally appropriate for a "Professional Recording Environment".

What it really boils down to is how you're comfortable using S1 or any DAW, for that matter.

Being an old analog guy and formerly owning and operating a Tape based "Commercial Recording Studio" S1 is a Pro DAW. IMHO!!


No doubt 'themuzic' (I Johnny,'sup ), you can fit your processes into the offered workflow, and I wish I could!!!. StudioOne has so many revolutionary features, and I am please to say that for my own work, all current projects are in StudioOne. I am sure the S1 designers considered who would be using this software. The deliberate choice to make overdubs on audio tracks remove the previous takes or section of a take, is no doubt well thought out for the target user base. But I am so used to singers 'patching' a tough section, and needing to hear the last 5 attempts,and deciding which take, and whether it's time to resort to the dastardly autotune ; trying to do this with the offered 'layers', or loop record, or a new track for each try, is not worth considering for me.

I do hope there is soon an option for hardcore patching on a track that does not displace the previous content, but instead leaves it in place for further comparison and editing.

The long and the short of this debate for me; I chose StudioOne instead of updating to Cubase5, and I will never regret that. Where I live, this was a cheaper option. I could not indulge the makers of Cubase by paying an excessive price for an update for an app that had so many bugs. I still have a version of Cubase4 that allows me to work on my old projects, and do vocal overdubs.

I know folks will want to remind me that 'loop record' is what I need to use, but that is not the solution here.


Points taken. I guess for me, S1 works just like analog. When you punch, the audio underneath the punch is gone. Only in this case I have undo and I can move the new punch away and stretch back the old audio. But overall, it's identical to analog (the world I come from) so there was no loss.

Different maps the to same location I guess...

http://www.homestudiotrainer.webs.com/
http://www.youtube.com/user/themuzic
Email - homestudiotrainer@yahoo.com
Skype - themuzic
Phone - 773-303-7260
I offer FREE assistance for Studio One (any version) and Presonus hardware, to anyone having issues or anyone who simply wants to learn

Gateway Tower - Intel Core i5 3330 CPU 3GHz 8GB Ram and 64bit Windows 8
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Markemark
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Joined: 31/01/2011 03:28:13
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Thought I'd ask this question here since the topic is very similar and after reading the post I don't think its possible but maybe someone here's knows how to do it. While loop recording have the previously recorded passes playing back in real time, like a guitar loop/overdub pedal!
mahtar
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Joined: 13/02/2011 18:17:40
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I had similar problem with overdub option. I have almost made it work the way I wanted, which is to create separate events on top of existing ones when recording and hear existing events at the same time. The problem I had was that the existing events are played only when recording to one track at the time (this looks like a bug). When I try to overdub two tracks at the same time none of the existing events from these tracks are played while recording.

Here is my scenario:
I'm recording acoustic guitar on to two tracks at the same time (via mic and line in). When I do overdub I don't hear underlying audio events although I have selected both Record Mode Overdub in Transport menu and Play Overlapping Events in Options->Advanced->Audio Engine (It took me some time to figure out this has to be switched on when you want separate new events to be created on top of existing ones). If I record overdub to just one track I can hear existing events from that track while recording.

Recording like that in Sonar is a piece of cake and any new overdubs can be viewed as layers of the same track.

It seems there is a need for extended layers support and dedicated comping options in S1, something like layers in Sonar or Takes and Quick Comp in Logic.

Existence of Layers in S1 is a good thing but there would need to be option to view all of them at the same time so they can be compared, edited and moved. Also dedicated comping tool that could mute/unmute parts of these layer just by swiping across (instead of using Split and Mute tools) would be great.

While I'm on it I think option Play Overlapping Events should be moved from Options->Advanced->Audio Engine to Transport menu next to other Record Mode options...
 
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