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NAMM is almost over let's talk about the Controller again
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Motoko
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mipooh wrote:
I wonder why we have the small control link windows twice, one above left and one on top of the Vsts/plugins. Could be the one on top for global mapping and the second for local mapping, but here both show the same information. Seems to be so easy, as Control Link already exists, that I wonder why it is not offered in a more open way.


One in the main screen is global mode, the one in the plugin GUI is Focus mode.

It seems easy, but maybe it's not. Who knows, I'm not a developer. And again it's coming, be patient.
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mipooh
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Motoko wrote:
One in the main screen is global mode, the one in the plugin GUI is Focus mode.

It seems easy, but maybe it's not. Who knows, I'm not a developer. And again it's coming, be patient.

I cannot see the difference. If it´s global the connection is blue, if it´s local the connection is yellow. But both show the same.
Patience is not easy, when you want to do something that seems possible but isn´t...
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Motoko
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mipooh wrote:
Motoko wrote:
One in the main screen is global mode, the one in the plugin GUI is Focus mode.

It seems easy, but maybe it's not. Who knows, I'm not a developer. And again it's coming, be patient.

I cannot see the difference. If it´s global the connection is blue, if it´s local the connection is yellow. But both show the same.
Patience is not easy, when you want to do something that seems possible but isn´t...


Focus mode stores only settings for that instance of the plugin. It's also explained in the manual.
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bigboi
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As it stands....maybe it is on the backburner.

However....here is where I am going to have a huge problem:

-If Presonus is witholding work on controller support because they want to release their own dedicated controller for Studio One, I may go back to Sonar. I mean, I left Sonar because of the way they were treating customers with X1, making us pay for updates and trying to nickel and dime us to death.

If Presonus has decided to screw us by MAKING us buy their controller instead of supporting industry standard controllers, that is a slap in the face. To make us all wait for controller support only to support proprietary equipment is weak.

Just an opinion. Love the DAW. I moved from Sonar about a year ago, and have not looked back. Clients that come in the studio really like how fast I can work on it.

NOW....How about some VIDEO love Presonus. I hate having to open and work in Sonar when I have voice over sessions.
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Motoko
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bigboi wrote:As it stands....maybe it is on the backburner.

However....here is where I am going to have a huge problem:

-If Presonus is witholding work on controller support because they want to release their own dedicated controller for Studio One, I may go back to Sonar. I mean, I left Sonar because of the way they were treating customers with X1, making us pay for updates and trying to nickel and dime us to death.

If Presonus has decided to screw us by MAKING us buy their controller instead of supporting industry standard controllers, that is a slap in the face. To make us all wait for controller support only to support proprietary equipment is weak.

Just an opinion. Love the DAW. I moved from Sonar about a year ago, and have not looked back. Clients that come in the studio really like how fast I can work on it.

NOW....How about some VIDEO love Presonus. I hate having to open and work in Sonar when I have voice over sessions.


I seriously doubt the development of their own controller is what's keeping them from adding controller support. That would be the biggest marketing / commercial mistake they could make and I'm pretty sure they are aware of the risk they would be running with new software. If that would be the case and would come out in public, they'd have to close shop imho. Nobody would stand for that, nowadays.
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mipooh
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The problem is, they have controller support, but for some controllers only and not customizable enough (without some knowledge in xml programming). We had this issue quite a long time now and I remember someone wanted to write a small instruction. If this had happened I think there are some people out there who could help out and make some surface-files for controllers and share them.

I tried to do this with the axiom pro surface file, but I don´t know much about this issue so I did not succeed.
At least with their surface file every knob, button, fader etc on my axiom pro has a function. Transport works fine and there are buttons for:
1-Save
2-Undo
3-Mixer (open)
4-Duplicate (items)
5-RTZ (Return to zero)
6-Loop Selection
7-Autopunch
8-Goto Loop Start
9-Goto Loop End
- Zoom out
0-Channel editor
+ Zoom in
and some of the Function keys have mute, solo, previous track, next track.
Not too bad, but I would like to have those buttons free at least for local purposes.
Now they are for the global function only and that could be solved better (and I think easily).

The faders (8 only +master) are banked, but that does not work exactly as it is meant. Could be improved.

As I said, if they finally would publish an instruction most of the work would probably be done by users already and the files for the controllers could be shared by exchange now.

Seems so easy...

This message was edited 1 time. Last update was at 22/01/2012 21:00:25

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madehumble
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I am able to used some of my Axiom Pro 61 features also, but really them not having adequate controller support is like shooting themselves in the foot at the present moment. But I think when they bring it out it will be correct. I also think that when someone is concern about a basic feature that we not drill that person. Presonus understands we will ask for features and I assume they know we need this feature. Thanks again to the OP for this thread.
bdhender
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As much as I'd like to see better controller support, I think that controller is not as big an issue as some think it is, and presonus and other DAW companies know that.

The reality is that the vast majority of DAW users don't use or choose to use controllers, other than keyboard and pads.

Power users learn key commands and operate much quicker. Have you ever watched a protools power user. Lightning fast. And most others are content to use mouse or trackball.

All your most important controls including Editing and Zoom and Transport are only single keystrokes, that are easy to learn if you just make an effort. It's not hard. I see people all the time saying we can't get Transport. It's just single keystrokes on the keyboard.

Here's a DIY Tip. Get a numerical keypad, assign what ever functions you want to all the keys, then relabel the keys. Instant custom controller!
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reede
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Let me make some points regarding the issue.

For people complaining "it's enough for controller threads!" the question - show me the better way for users to move Presonus priorities? It's normal people keep complaining about issues they have and I think that Presonus is really interested in such feedback as well. It helps them to understand what's important for users. The fact that some users are not polite for some other tastes ... well ... People are different, you know .

But again, keep in mind that the issue is not only about "give us controller XXX and protocol YYY support!". Of course it's important, but I know it might be hard, it takes time to think/discuss about it, many manhours to design it correctly etc etc. Let's be honest, one of important reasons we love S1 is that most of S1 features are well thought out and designed (there are exceptions of course . But it's also about "please give us a documentation about current support" and IMHO there is no excuse for not having it. Really, guys. I see there are posts in forum "we are discussing it" made more than year ago, but still nothing ...

I've made a TouchOSC template for my uses, but because the lack of documentation it has taken much more of my time than it should (to search over included templates, guess how controllers described there could work etc etc) and I'm still not sure about many things in it. And yesterday I discovered that my modifications don't have an effect any more. It took about hour for me to realize that it's because 2.0.4 changed silently (no changelog entry or smth) paths for configuration. Argh! Please don't do it any more!
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I think users have to realise that PreSonus have to have access to the hardware I'm order to develop a template for it. There's quite a lot of stuff out there dating back nearly ten years and still new products are hitting the streets, I think the route of give the users the details to do it themselves providing PreSonus then include the template in a future update so that's built into the software. I believe that should be subject to user ttesting
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I do, so badly want to chime in here. So bad it hurts.

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Go on, you'll feel no pain lol
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LMike
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themuzic wrote:I do, so badly want to chime in here. So bad it hurts.


Chime in Batman.

Note to self. Stay the heck out of these CS discussion threads.

CubaseUser's avatar is damned funny.

This message was edited 1 time. Last update was at 23/01/2012 14:39:28

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tpittman
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get a magic Tackpad for your Mac and a Faderport. That's all you need.

just my 2ct.


I agree with the statement above. A Faderport along with a Trackpad (for my Mac) has really got me off the mouse..yeah!!. Things are so different now with the trackpad and the Presonus FaderPort.
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trevorst
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I have stated tis in every thread on the subject...
The support for Daws is for the most part provided by the Controller Mfg not the DAW.... S1 has limited support because it was not considered a major DAW by the Controller mfg at the time.

Having said that Presonus could help as a previous poster mentioned, by releasing the info to help programming. Also allow controls that have global settings to also have focus capabilities.
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