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VST to Hardware?
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Beauvais
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rventle wrote:I normally use my hardware during tracking and yes I am aware of how to use a compressor just fine Thank You! However I have never attempted to do a Hardware Insert and this was a TEST! I set up a Bus because thats what the man said to do if you look at the link I posted you will see his instructions for using a hardware compressor for Drums. I then assumed that this was the correct way to run a Hardware Insert To Any Track or set of Tracks. What I choose to use the insert for is my decision not your's. When I add the pipeline as you suggest as a VST on the insert of the channel it seems to work now that I have done some re-routing in RME Totalmix and S1.


Whoa, sorry, I didn't mean to come across as being rude! It's just that you seemed to be missing the obvious. But I'm glad it works now.
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LMike
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Motoko wrote:He he... Although it's not so slow compared to the other DAWs and their features in this area, having a simple 'print' function would be nice.


I can be slow on the uptake (as we all know ) but I'm not clear on how one can say on one hand... "I've never done this kind of routing but always wanted to..." but then on the other hand say it's slower doing it here than other daws, getting the result of that back to an audio track. If one has never done it in other daws how can you even make that comparison?

Not being defensive at all... it just (on first read) didn't really make sense.

Happy he got it all worked out though.

This message was edited 2 times. Last update was at 21/06/2011 15:18:05

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Motoko
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LMike wrote:
Motoko wrote:He he... Although it's not so slow compared to the other DAWs and their features in this area, having a simple 'print' function would be nice.


I can be slow on the uptake (as we all know ) but I'm not clear on how one can say on one hand... "I've never done this kind of routing but always wanted to..." but then on the other hand say it's slower doing it here than other daws, getting the result of that back to an audio track. If one has never done it in other daws how can you even make that comparison?

Not being defensive at all... it just (on first read) didn't really make sense.

Happy he got it all worked out though.


You kind of lost me here a bit my friend. But I'm really a little slow today. Must be from the devastating dental cleaning I had done yesterday...
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LMike
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Motoko wrote:You kind of lost me here a bit my friend. But I'm really a little slow today. Must be from the devastating dental cleaning I had done yesterday...


I was saying that he was saying it was slow compared to other daws - using external FX and then printing them to audio - but he'd already previously said he'd never done it before. I was wondering how he made the comparison if he'd never done it before...

rventle wrote:Sorry guys this kind of routing is something I have never done but wanted to for some time.
Thanks


I took that to mean he'd never done external insert routing in a DAW before, and subsequently never printed the result back to an audio track... but then...

And that I find to be more true everyday I have to work with this sloooow way of S1 handling this.


If you've never done it elsewhere (unless I mis-read or misunderstood the other comment) how can you compare how fast or slow it is compared to something else? So it confused me... that's all.

This message was edited 2 times. Last update was at 21/06/2011 15:30:24

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Motoko
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LMike wrote:
Motoko wrote:You kind of lost me here a bit my friend. But I'm really a little slow today. Must be from the devastating dental cleaning I had done yesterday...


I was saying that he was saying it was slow compared to other daws - using external FX and then printing them to audio - but he'd already previously said he'd never done it before. I was wondering how he made the comparison if he'd never done it before...

rventle wrote:Sorry guys this kind of routing is something I have never done but wanted to for some time.
Thanks


I took that to mean he'd never done external insert routing in a DAW before, and subsequently printed the result back to an audio track.


Right and I'm back and you are correct. It does seem a bit strange...
Mac OS X 10.9.3: iMac 21,5" - Core i3 - 8GB Ram
Mac OS X 10.9.3: MacBook Air 13" - Core i5 - 4GB Ram

PreSonus FireStudio Mobile || PreSonus AudioBox 44 VSL || Alesis Active M1 MkII || CME XKey || NI Maschine

PreSonus Studio One Pro 2.6 || Pro Tools 10 || Digital Performer 8 || Ableton Live 9 || Maschine v2

SSL Duende Native || Plugin Alliance Transient Designer, Rack Pro, DrumXchanger || Softube Studio & Mix Bundle || ArtsAcoustic CL1 bundle, Reverb, Big Rock || FabFilter Total Bundle || FXPansion All Plugins || NI Komplete 8 || Synapse Audio DUNE || Tone2 ElectraX || Waldorf Largo || Image-Line Drumaxx || D16 Group Total Everything || Novation V-Synth, Basstation, FX Suite || Camel Audio Alchemy

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Beauvais
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uhm, I might be a strange guy but I don't exhibit any split personalities yet.

It was "rventle" who said he'd never done such routing before, while I said it was sloow. And not the routing by the way but the printing and reinserting of those prints. So, again..?
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LMike
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Beauvais wrote:uhm, I might be a strange guy but I don't exhibit any split personalities yet.

It was "rventle" who said he'd never done such routing before, while I said it was sloow. And not the routing by the way but the printing and reinserting of those prints. So, again..?


My error. I thought it was the same person. Pardon. I did actually say "I can be slow on the uptake."

Please forgive me.

This message was edited 3 times. Last update was at 21/06/2011 16:33:34

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Beauvais
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No problem, you just got me confused there for a minute
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LMike
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Thanks.

I am interested in how to potentially improve that, make it faster, the printing of hardware FX... so if you'd care to share your ideas (or experiences from elsewhere) on that I think we might all them.

Thanks.

This message was edited 1 time. Last update was at 21/06/2011 16:34:33

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Beauvais
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Actually I think the hardware integration is just fine, Pipeline works as it should. Although I did have some phasing issues when I tried some parallel compression with analog hardware because I just couldn't properly finetune the latency. Normally you wouldn't notice but when doing parallel comp it was obvious. But that might have been a user problem on my side, I'll have to look into that.

Where S1 needs to improve (imo) is the printing of channels/tracks and that has nothing to do with external hardware fx, it's just very apparent in this case. But it's in essence the same with virtual fx/instruments. I miss some sort of freeze function or at least bounce in place. Because as it is, after you choose to insert the new track into the song, you have to either manually copy all fx and routing settings of the original track to the newly created one or delete the events on the original and move the newly rendered ones from the newly created track to the old one and then delete the new one. I usually choose the latter, but it's cumbersome both ways.
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LMike
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I agree with that. When you bounce a virtual instrument.... assuming you have FX inserted on it's audio channel, there probably should be a way to bypass the FX during the bounce and also have the FX chain follow the bounce to the new audio track.

You make a good point that I think has been brought up by some others. If you bounce 16 tracks of BFD that's 16 FX chains you have to manually turn off before the bounce and them duplicate... if you're not committing to the FX.

.

So, maybe we'll see some love in that regard in the future.

P.S. I don't personally have a need to have audio and midi clips on the same track at the same time but if Studio One could flip layers that way, bounce midi to an audio layer on the same track... that might be cool. I'm sure those guys will work it all out in some way though.

Anyway, sorry for any misunderstandings. I thought the discussion was mostly contained to External Hardware. Thanks.

This message was edited 3 times. Last update was at 21/06/2011 17:59:32

Studio One Tips For Newbs

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